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Virtual Reality and Technologies for Elderly

T

TOPMED

Status

Completed

Conditions

Aging Well

Treatments

Device: Virtual reality games

Study type

Interventional

Funder types

Other

Identifiers

NCT06076148
RD-407_VR 50+

Details and patient eligibility

About

The objective of this clinical trial is to understand the determinants and opportunities for acceptance of immersive technologies to support physical, cognitive, and social health and the possibilities for "aging well" among the new generation of older adults. The main questions it aims to answer are:

  • What are the needs and expectations in terms of immersive activities and intervention methods according to age?
  • Do different game modes influence the needs and expectations in immersive activities of this population? 50 participants will be asked to complete a preliminary questionnaire about their activity habits and preferences. They will then be invited to participate in individual or multiplayer virtual reality game trials, a post-trial discussion about their experience and a questionnaire completion.

Enrollment

7 patients

Sex

All

Ages

50+ years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • Be 50 years old or older

Exclusion criteria

  • Having functional limitations
  • Having cognitive impairments
  • Being at risk of epilepsy
  • Not being autonomus
  • Having a pacemaker

Trial design

Primary purpose

Supportive Care

Allocation

Randomized

Interventional model

Crossover Assignment

Masking

None (Open label)

7 participants in 2 patient groups

Individual then multiplayer games
Experimental group
Description:
Participants of this group will conduct the sessions in the following order : Focus group about individual virtual reality games then Focus group about multiplayer virtual reality games.
Treatment:
Device: Virtual reality games
Multiplayer then individual games
Experimental group
Description:
Participants of this group will conduct the sessions in the following order : Focus group about multiplayer virtual reality games then Focus group about individual virtual reality games.
Treatment:
Device: Virtual reality games

Trial documents
2

Trial contacts and locations

1

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Central trial contact

Édith Martin

Data sourced from clinicaltrials.gov

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