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Virtual Reality Approach in Multiple Sclerosis

M

Marmara University

Status

Unknown

Conditions

Rehabilitation
Multiple Sclerosis

Treatments

Device: Game Based Virtual Reality Exercises
Other: Conventional Physiotherapy and Rehabilitation

Study type

Interventional

Funder types

Other

Identifiers

NCT04212689
31.10.2019/104

Details and patient eligibility

About

The aim of our study is to investigate the effects of game-based virtual reality exercise added to conventional physiotherapy and rehabilitation program in patients with Multiple Sclerosis (MS). In order to evaluate its effectiveness, assessment of pain, range of motion and disability will be applied.

Full description

Multiple Sclerosis (MS) is a neuromuscular disease that causes various degrees of disability in mobility and functional activities, causing restrictions on the individual's social and professional life, creating advanced disability and impairing quality of life. Problems in upper limb function affect quality of life and functional independence of the patients. Recovery of restricted daily life functions (such as dressing, personal care, eating and body care) is one of the main goals of physiotherapy and rehabilitation in MS and currently, conventional physiotherapy and rehabilitation methods are most commonly used. The main purpose of this method is to reduce pain, increase range of motion and muscle strength. With the developing technology various virtual reality applications have begun to take place in physiotherapy and rehabilitation programs recently. These virtual reality applications are used to motivate the patient and keep their interest in the rehabilitation. The aim of our study is to investigate the effects of game-based virtual reality exercises added to conventional physiotherapy and rehabilitation program in patients with MS.

Enrollment

40 estimated patients

Sex

All

Ages

18 to 65 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Volunteered to participate in the study,
  • Aged 18-65 years
  • Having a score between 1.5 - 7 according to Expanded Disability Status Scale (EDSS)

Exclusion criteria

  • Any visual or hearing problem,
  • Other neurological, orthopedic or rheumatic problems that may restrict shoulder motion or cause pain,
  • Having a physical disability or uncontrolled chronic systemic disease,
  • Major trauma,
  • Treatment for shoulder problems within the last 6 months,
  • History of epileptic attacks
  • Not being stable for MS attacks during the last 3 months

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

40 participants in 2 patient groups

Control Group
Active Comparator group
Description:
Number of participants in this group is anticipated to be 20. Conventional physiotherapy and rehabilitation methods will be applied to this group. Physiotherapy approaches include stretching exercises, neurodevelopmental approaches, static positioning, strengthening exercises, Transcutaneous Electrical Nerve Stimulation (TENS), hydrotherapy, cryotherapy.
Treatment:
Other: Conventional Physiotherapy and Rehabilitation
Study Group
Active Comparator group
Description:
Number of participants in this group is anticipated to be 20. Participants in this group will be receiving conventional physiotherapy and rehabilitation methods and 10 minutes of exercise with the game-based virtual reality system (USE-IT). In the USE-IT system two games will be played for 5 minutes each.
Treatment:
Device: Game Based Virtual Reality Exercises
Other: Conventional Physiotherapy and Rehabilitation

Trial contacts and locations

1

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Central trial contact

Nimet Sermenli Aydın, MSc; Halit Selcuk, MSc

Data sourced from clinicaltrials.gov

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