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Virtual Reality Technology For Cognitive Functions Of Children With Down Syndrome

Cairo University (CU) logo

Cairo University (CU)

Status

Enrolling

Conditions

Down Syndrome

Treatments

Device: full-immersive VRapeutic software gaming technology

Study type

Interventional

Funder types

Other

Identifiers

NCT05849818
Ayman Kamal

Details and patient eligibility

About

The purpose of the study is to identify the effect of fully-immersive virtual reality technology on cognitive functions of children with Down syndrome

Full description

Intellectual disability is recognized as one of the most prominent features of DS which is the most common genetic cause of intellectual disability. Cognitive functioning often changes across the lifespan and is moderated by several comorbid factors such as sensory impairments, seizures, autism, sleep disruption, and other medical and psychiatric conditions (Grieco et al., 2015).

There is encouraging evidence supporting the use of non-immersive virtual environments to provide useful learning, rehabilitation, and leisure experiences for people with intellectual disabilities. Therefore, immersive VR applications may also be an effective way to improve motivation and engagement for children with DS in learning settings (Michalski et al., 2022). Therefore, this study aims to investigate the effect of full-immersive VRapeutic software gaming technology on cognitive functions of children with Down syndrome

Enrollment

30 estimated patients

Sex

All

Ages

6 to 10 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Diagnosed with Down Syndrome Age from 6-10 years Both Genders will be included IQ Ranges from 50-69(mild intellectual disability) they will be able to understand the instructions able to walk independently

Exclusion criteria

  • Significant Visual or Hearing problems Significant mental or psychological problems that interfere with understanding instructions musculoskeletal problems or fixed deformities in upper or lower limbs Current hospitalization for urgent Medical reasons

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

30 participants in 2 patient groups

Effect of fully immersive VR + school regular activities on cognitive functions of Down children
Experimental group
Description:
Children in this group will practice the same activities as control group in addition to virtual reality session using fully-immersive VRapeutic software gaming technology (Viblio module)for 20 min/3sessions/week for 8 weeks.
Treatment:
Device: full-immersive VRapeutic software gaming technology
Effect of school regular activities on cognitive functions of down children
No Intervention group
Description:
Children in this group will practice their regular activities of school and daily living (receive no treatment).

Trial contacts and locations

1

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Central trial contact

maya galal, lecturer; Amira Eltohamy, Professor

Data sourced from clinicaltrials.gov

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