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VR Embodiment for Stress Evaluation in a Return to Work Simulation (VRSTEVAR)

C

Clinique Saint-Jean, Bruxelles

Status

Unknown

Conditions

Burnout
Virtual Reality
Stress

Treatments

Other: Embodiment
Other: Observation

Study type

Interventional

Funder types

Other

Identifiers

NCT05379764
VRSTEVAR01

Details and patient eligibility

About

Comparing the emotional effect of two different versions of one VR experience. The VR experience will simulate a typical return to work situation after an absence due to burnout.

The difference of the VR scenario is the point of view. In the first version, the 'standard' version, the user is looking at the VR experience from a neutral point of view, as if s/he was watching a 2D screen. In the second version, the 'embodiment' version, a VR features is added to have the user feeling incarnated in a digital human. This will enhance the feeling of being present in the virtual world and will enhance the emotional answer. The measured endpoint will be the evoked emotions, in particular stress.

Enrollment

40 estimated patients

Sex

All

Ages

18 to 65 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  • working in the office building where the study will be conducted

Exclusion criteria

  • neurologic disorder precluding the use of VR goggles (epilepsy, ...),
  • facial wounds precluding the use of VR goggles.
  • a preliminary test evaluating the stress level will be conducted, DASS -21: stress levels above moderate is an exclusion criteria

Trial design

Primary purpose

Other

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Double Blind

40 participants in 2 patient groups

Embodiment group
Experimental group
Description:
This group this group will view the VR scenario being 'embodied' in the avatar who is experiencing the VR scenario. This implies first persons perspective, agency over the avatar, multi-sensorial integration and co-location.
Treatment:
Other: Embodiment
observation group
Sham Comparator group
Description:
This group will view the VR scenario from a third persons perspective , as an observer.
Treatment:
Other: Observation

Trial contacts and locations

0

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Central trial contact

Arnaud Bosteels, MD

Data sourced from clinicaltrials.gov

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