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"VRTierOne" as a Method Supporting the Post-stroke Rehabilitation

W

Wroclaw University of Health and Sport Sciences

Status

Completed

Conditions

Stroke
Depression

Treatments

Other: Control
Device: VR Tier One

Study type

Interventional

Funder types

Other

Identifiers

NCT03830372
POIR.01-02.00-00-0134/16

Details and patient eligibility

About

Thanks to using VR googles and the phenomenon of total immersion "VR Tier One" allows to completely separate the patient from the hospital environment, provides an intense visual, auditory and kinesthetic stimulation. Depending on the stage of therapy it can have a calming and mood-improving effect or, in another part of the game, it can motivate and cognitively activate the patient. The additional aim of the game is to help the patients regain their emotional balance, let them recognize their resources in order to bring them to power in the rehabilitation process and trigger the natural recovery mechanisms.

Full description

The goals of the project:

  1. The evaluation of the influence of virtual therapeutic game on the mood and wellbeing of the patients undergoing post-stroke rehabilitation.
  2. The evaluation of the influence of virtual therapeutic game on the acceptance of the illness and self-efficacy assessment of the patients undergoing post-stroke rehabilitation.
  3. The evaluation of the influence of virtual therapeutic game on the effectiveness of post-stroke rehabilitation process in relation to locomotive function as well as basic and instrumental activities of daily living.
  4. The analysis of possible side effects appearing while using virtual reality therapy.

Enrollment

39 patients

Sex

All

Ages

55 to 75 years old

Volunteers

No Healthy Volunteers

Inclusion criteria

  • Ischemic stroke
  • depression symptoms scored 10 and more in Geriatric Depression Scale (GDS-30)

Exclusion criteria

  • cognitive functions (MMSE<24)
  • epilepsy,
  • vertigo,
  • aphasia and a serious loss of sight or hearing that makes it impossible to assess cognitive functions based on MMSE,
  • presence at the time of the examination or in the medical data: mental retardation, disturbances of consciousness or other serious mental disorders,
  • patient's refusal at any stage of the research project

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

Single Blind

39 participants in 2 patient groups

VR Tier One
Experimental group
Description:
Patients will receive: * 10 sessions of 20 minutes of VR Tire One therapeutic game, * 60 minutes of individual physiotherapy based on the Bobath and PNF concept with elements of manual therapy, * 30 minutes individual aerobic training, * 30 minutes balance exercises.
Treatment:
Device: VR Tier One
Control
Active Comparator group
Description:
Patients will receive: * 10 sessions of 20 minutes of Schultz Autogenic Training, * 60 minutes of individual physiotherapy based on the Bobath and PNF concept with elements of manual therapy, * 30 minutes individual aerobic training, * 30 minutes balance exercises.
Treatment:
Other: Control

Trial contacts and locations

3

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Data sourced from clinicaltrials.gov

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