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Xbox Kinect, Sleep Quality, Anxiety and Functional Capacity in Older Adults

U

Universidade Federal de Goias

Status

Completed

Conditions

Aging
Anxiety
Exercise
Sleep

Treatments

Behavioral: Exercise in the XBOX kinect

Study type

Interventional

Funder types

Other

Identifiers

NCT04692272
1.040.278

Details and patient eligibility

About

The present study aims to examine the effects of Xbox Kinect exercise training program on the sleep quality, anxiety and functional capacity in older adults. Older adults were randomized into two groups. The XBOX group performed exercise with Xbox Kinect during 60 min, three times/week for 6 weeks. The CONTROL group did not exercise. Pittsburgh Sleep Quality Index was used to evaluate sleep quality, anxiety symptoms by the State-Trait Anxiety Inventory, and the functional capacity was analyzed using following tests: Chair Stand Test, 8-Foot Up and Go Test, and 6-min Walk Test.

Enrollment

29 patients

Sex

All

Ages

60 to 75 years old

Volunteers

Accepts Healthy Volunteers

Inclusion criteria

  1. ability to perform exercises with Xbox Kinect and/or physical/functional tests and to answer the questionnaires;
  2. score ≥ 24 on the Mini-Mental State Examination

Exclusion criteria

(a) using psychiatric drugs or beta-blockers;

  1. functional limitations
  2. exercise regularly

(e) smoking (b) previous experience with Xbox Kinect games.

Trial design

Primary purpose

Treatment

Allocation

Randomized

Interventional model

Parallel Assignment

Masking

None (Open label)

29 participants in 2 patient groups

CONTROL group
No Intervention group
Description:
The CONTROL group did not exercise.
XBOX group
Experimental group
Description:
The XBOX group performed exercise for 60 min, three times/week, for 6 weeks, using the Xbox Kinect game "Your Shape Fitness evolved". This game was chosen because it simulates an environment with a variety of physical activities, in which the majority can be practiced by older adults. The activities were carried out individually. The game activities selected for the physical activity sessions were: 1) Zen-Develop it (stretching, balance and flexibility activities, similar to Yoga); 2) Pump it (to fill balls until they burst); 3) Wall Breaker (to break blocks, similar to boxing); 4) Kick it (soccer activity); 5) Hurricane (to lift the balls off the floor and not let them fall); 6) Stack in Up (balance activity).
Treatment:
Behavioral: Exercise in the XBOX kinect

Trial contacts and locations

0

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Data sourced from clinicaltrials.gov

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